Veliplay • Pinball-Physics Instant Game

Pinball Rush

A pinball-physics instant game from Veliplay. Launch the ball and watch it ricochet through kickers, slingshots, bumpers and one-way gates before it drops into one of nine multiplier cells that locks your result. The Multiplier Crater can raise a cell and relaunch the ball, and the Bonus Saucer catches it for another run. RTP and volatility are operator-configurable, and it’s provably fair.

ConfigurableRTP
UndisclosedMax Win
VeliplayProvider
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Multiplier Cells, the Crater & the Bonus Saucer

Ever played a pinball machine and wished every bumper hit paid real money? That’s the idea Veliplay ran with. Pinball Rush isn’t a reel slot at all — it’s a pinball-physics instant game. You launch a ball, it ricochets through kickers, slingshots, bumpers and one-way gates, and every hit nudges it toward one of nine multiplier cells at the bottom. Whichever cell it settles into is your result.

Two boosters change the round. The Multiplier Crater can raise a cell’s value and throw the ball back into play for another pass. The Bonus Saucer, switched on before launch, catches the ball, adds an extra multiplier, and relaunches it — and filling all five light triggers unlocks a free one on the next round. RTP and volatility aren’t fixed numbers here; Veliplay lets operators shape them through adjustable settings, and every round is provably fair.

Configurable

Set by the operator, not fixed.

Undisclosed

Veliplay does not publish a top multiplier.

Adjustable

Difficulty levels dial the risk.

4

Core mechanics working together.

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Bonus Mechanics Explained

4 features shape every round of Pinball Rush. Here's exactly how each one works.

Nine Multiplier Cells

How to Trigger

Every round — the ball always settles into one of the nine cells at the bottom of the board.

What Happens

Each of the nine cells carries its own multiplier. The ball’s path through the kickers, slingshots, bumpers and one-way gates decides which cell it drops into, and that value locks as the round result. This is the core payout mechanism in place of reels and paylines.

Multipliers

Nine cell values. Veliplay does not publish the individual multipliers, and they can depend on the difficulty and operator settings.

Odds (est.)

Not published. As a physics-based instant game with adjustable difficulty, the landing distribution varies with the chosen settings.

Strategy

The one real lever before launch is difficulty. Higher difficulty shifts the risk-reward of where the ball tends to land; the ball’s path itself is out of your hands.

CellsNine
ResultLocked multiplier
ValuesNot published
Driven ByBall path + difficulty
TypeInstant game

Multiplier Crater

How to Trigger

Occurs during play when the ball interacts with the crater on the board.

What Happens

The Multiplier Crater can raise the value of a cell and throw the ball back into play. Rather than settling on the first pass, the round continues at a higher potential payout.

Multipliers

Raises a cell’s value; the exact boost is not published.

Odds (est.)

Not published by the provider.

Strategy

Nothing to influence here — it’s a board event, not a choice. It simply adds upside when it happens.

EffectRaises cell value
ThenRelaunches ball
BoostNot published
ControlNone
AddsExtra pass

Bonus Saucer

How to Trigger

Switched on before launch, or unlocked free by filling all five light triggers in a round.

What Happens

The saucer catches the ball, adds an extra multiplier, and relaunches it for another run through the field. It’s the game’s main progression hook: build the five light triggers and the next round gets a free Bonus Saucer.

Multipliers

Adds an extra multiplier to the round; the value is not published.

Odds (est.)

Filling all five light triggers unlocks a free saucer; the trigger rate is not published.

Strategy

You choose whether to enable the saucer before launch. Beyond that, filling the light triggers over successive rounds is the path to a free one.

EnableBefore launch
CatchesThe ball
AddsExtra multiplier
Free ViaFive light triggers
ThenRelaunches ball

Bonus Buy

How to Trigger

Where the operator enables it, buy straight into a boosted round.

What Happens

Instead of building the light triggers over time, a Bonus Buy lets you enter a boosted round directly. Availability depends on the operator and the market.

Multipliers

N/A — the buy grants access to a boosted round, not a fixed multiplier.

Odds (est.)

Veliplay does not publish a buy cost, RTP or return figures.

Strategy

Treat it as a convenience feature, not an edge. With no published cost or RTP, there’s nothing to optimise — only whether your operator offers it.

TypeFeature entry
AvailabilityOperator-dependent
CostNot published
RTPNot published
EdgeNone claimed

Pinball Rush FAQ

Got questions? We've got straight answers.

Pinball Rush is made by Veliplay, a B2B crash and instant-game studio that operates within the VeliTech ecosystem. It’s an instant game rather than a traditional reel slot.
Veliplay doesn’t publish a single fixed RTP. Operators shape pace and volatility through adjustable settings, so the return can vary by casino. Check the game’s info panel at your operator before you play.
You set a bet, pick a difficulty level, optionally switch on the Bonus Saucer, then launch a ball. It bounces off kickers, slingshots, bumpers and one-way gates before dropping into one of nine multiplier cells. That cell’s multiplier is your result.
They’re the two boosters. The Multiplier Crater can raise a cell’s value and relaunch the ball for another pass. The Bonus Saucer catches the ball, adds an extra multiplier, and sends it back into play. Filling five light triggers unlocks a free Bonus Saucer next round.
Veliplay does not publish a top multiplier or max win figure for Pinball Rush. As an operator-configurable instant game, the ceiling can depend on the settings a casino runs.
Yes. It’s built mobile-first in HTML5, with multi-currency and multilingual support, so it runs in any modern mobile browser with no download.